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Daily Archives: April 14, 2012

Workaround for forcing the evaluation of ICE attributes

Posted on April 14, 2012 by xsisupport
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Here’s another workaround to force the evaluation of ICE attributes:

Use a material with GetAttribute shaders pointing to the ICE attributes that you want to to be evaluated.
You can plug them into a color pass-through shader channel ports, so it won’t affect the render.
–Guillaume Laferriere

Posted in ICE | Tagged Attribute shaders, Color4 Passthrough, ICE, Softimage | Leave a reply

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