Category Archives: Screenshots
Screenshots of the week
TD Survival: Blocking points with ICE
Scale UVs
by Vincent Ullmann

Cloning point clouds with attributes
by Vincent Ullmann

Cloning point clouds with attributes
by Leonard Koch

Creation: Horde
Sticky Papers Tutorial
Add noise to texture coordinates
by gustavoeb

Screenshots of the week
Domemaster3D lens shader for Softimage
by Andrew Hazelden

Some tips on working with large numbers of particles
by Tekano

Softimage ICE and Maya Fluids collaboration
Instance on curve
by julca

Strand clip
by Tekano

Generate Sample set with texture map
by gotchee

ICE Create “real” copies along curve and more
by NNois

stBasket compounds set
Softimage 2014 Pickup: Camera Sequencer
by born digital Kitamura

ICE Framework: Context
by SoftimageHowTos
Screenshots of the week
Sector/Segment Area
by Sue Sauer



Mechanical Rigging – Bike Chain Setup
by TD Survival
Neighbours of Neighbours
by iamVFX

New LK Lightning Tutorials
aking Character Animation using Softimage 2014 Camera Sequencer
by SUN @ SI_UsersNotes
Screenshots of the week
Screenshots of the week
Screenshots of the week
Rotating polygons
by Chris_TC

Clone group of objects onto point cloud
by Vincent Ullmann

adding each element from two differrent arrays
by Vincent Ullmann

Edge shading
by rray

Screenshots of the week
Softimage 2014 documentation splash page…what it might look like

Twister nodes
by Tekano

Setting materials IDs for clusters
by iamVFX

Effect trigger by name
by fabricio.chamon

Fun with ICE: Wheel\
by Andrew Skoblyanoff
Closest location on strand
by Edy Susanto Lim

Closest location on strand
by Vincent Ullmann


Color in the vertex UV coordinates
by Ymt3D
I’m not quite sure, but from the auto-translation I think this ICE tree isn’t working as expected:
“Color in the vertex UV coordinates of the nodes in the sample application point was different vertex colors to break the UV at ICE. · Tell someone smart way more “

Screenshots of the week
Poetica Trek
by itsartmag
Trek was developed as an identity piece for the venerable bicycle company by Poetica, using Softimage and, 3D CG-rendering program Arnold, rendering some 200-plus passes of CG, as well as Exocortex, Slipstream, and ICE.

Setting envelope weights via ICE
by Edy Susanto Lim

Mesh separator
by Gotetz

Screenshots of the week
Topo clipboard (RCTools update)
by rray

Bubble effect
by SI User Notes

ICE Garden vol 16 from CGWorld

Metals
by Maximus

Sierpinski and self-similar sets
by Sue Sauer
ice: find most commonly occurring item in array
by Julian

Biohazard
area.autodesk.jp














