Screenshots of the week

Get Closest Location on self, in a cluster
by Vladimir

Softimage Tip: Selecting Components by Projection Selection
by Studio Gohde

emTools 1.93 – New Stuff and Liquid Particle Shaper

by milanvasek

And here’s a few unposted ones from the previous weeks:

Volume of a grid
by gustavoeb

Rendering Golaem crowds with Arnold and Softimage

Forester Walkthrough

How many Softimage licenses do you need for an Arnold render farm?

None, not for the render farm itself. You just need Arnold licenses for the render nodes. You need Softimage licenses for artist workstations; on the render nodes, you’ll be using xsibatch -processing -render to render (and -processing doesn’t take a Batch license for third-party renderers).

You wouldn’t need Maya Batch licenses for Arnold render nodes either. The Maya render/mayabatch command line tools won’t take a Batch license for third-party renderers either.

la fin d’une époque


Softimage est entré dans l’imaginaire collectif québécois en 1994 quand le fondateur Daniel Langlois a vendu son entreprise à Microsoft pour environ 130 millions US.

Dernière version de Softimage: «la fin d’une époque» — La Presse

L’un des plus forts symboles de succès de l’industrie québécoise des technologies, Softimage, n’existera plus. L’entreprise américaine Autodesk, qui en est maintenant propriétaire, a annoncé que la prochaine version du logiciel Softimage, qui doit paraître le 14 avril, sera la dernière.

ICE: Selecting every N points in a grid

Here’s a question from the Softimage mailing list, and what I would have answered (I didn’t answer, and I didn’t peek at the other answers either).

Given a 100×100 Grid point cloud, how would you do something to the following subsets of points?
[0,5,10, ... 595] and [1000,5,10, ... 1595]

For something like that, modulo is an obvious way to do it:
Contrast the above with this nicer tree

Here’s [a cruder?] approach using linearly interpolated arrays:

See also this for some compounds.