ICE instances with SRT animation Posted on February 11, 2010 by xsisupport I created a cube, put it in a model, and animated the cube’s rotation. Then I set up this ICE tree, and when I play back the simulation, the instances have the animated rotation. Here’s a short video that shows how to set it up: Click to play video Share this:TwitterFacebookLike this:Like Loading... Related
i’ve been trying to render particles using the old sprite shader with an image sequence as texture but it doesnt seem to work.
I suspect its because of much of the old particle system has been deprecated.
is there an equivalent method in ICE?
You can use image sequences with ICE, see this post: https://xsisupport.wordpress.com/2010/02/21/sprite-sequences-on-ice-particles/
Or, instead of an image sequence, you could have a sequence of objects, and then instance those objects in your ICE Tree.
Thanks so much ! Useful, simple and precise stuff ! Helped me a lot !