ICE instances with SRT animation

I created a cube, put it in a model, and animated the cube’s rotation.
Then I set up this ICE tree, and when I play back the simulation, the instances have the animated rotation.

Here’s a short video that shows how to set it up:

Click to play video

Click to play video

3 thoughts on “ICE instances with SRT animation

  1. i’ve been trying to render particles using the old sprite shader with an image sequence as texture but it doesnt seem to work.
    I suspect its because of much of the old particle system has been deprecated.
    is there an equivalent method in ICE?

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