Messing around with vertex colors


Using Get Nearby Points to average vertex colors

Here’s a screenshot of the ICE tree.
In the first branch, I get the vertex colors (via the NodeLocation attribute) of the nearby points, and store them in an attribute.

Then I get the saved vertex colors and do a simple Array Average on the RGB components, to give me a Color per Sample value that I can put back into the Color at Vertices (CAV) property.

4 thoughts on “Messing around with vertex colors

  1. Yup, that’s just a license type. Usually partners and resellers get Not for Resale (NFR) licenses.

    All the licenses on our R&D server are NFRs.

  2. Yes, I thought as much. I just made me smile because AFAIK technically all Autodesk licenses are “not for resale”… šŸ˜‰

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