Here’s one way to take a mesh and turn every polygon into a separate object.
First, download and install the JP_Separate plugin (requires an AREA logon). See below the fold for install instructions.
Then, do this:
- Select all polygons.
- Click Modify > Poly Mesh > Disconnect Components, and select the Explode check box.
- Select the sphere.
- Click Modify > Poly Mesh > JP_Separate to make each polygon a separate object.
Hat Tip: Grahame Fuller on the mailing list.
Here’s an example. After breaking up a default sphere into 64 new objects (one per polygon), I used “Transform Objects by Particles” to create this simple effect:
To install JP_Separate:
- Extract the ZIP file.
- Copy the .js file to the Application\Plugins folder in your User location (or in a workgroup). For example, I installed the script by putting the .js file here: C:\Users\blairs\Autodesk\Softimage_2012\Application\Plugins
- Click File > Plugin Manager, and then click Update All. That will load the plugin.