Screenshots of the week Posted on November 20, 2011 by xsisupport SSS with transparency by Pixel Pickle Games Grayball mip environment shader by toonafish Nice use of group comments to organize things by ShedMtl How to scale individual polygons of a mesh Share this: Click to share on Facebook (Opens in new window) Facebook Click to share on X (Opens in new window) X Like Loading... Related
An old way of doing the first thing: http://darkvertex.com/wp/2008/06/25/sss-with-refraction/ Reply ↓
An old way of doing the first thing: http://darkvertex.com/wp/2008/06/25/sss-with-refraction/