2 thoughts on “CrowdFX with multiple emitters and different goals

  1. Hey man…
    we’re using identical rig characters with differnt meshes..
    so we tried to “use single animation source”
    but something weird happens to the characters.. although if we assigned the same animation sources separately to the actors , they work just fine !!!!!!

    this is a link for the file if you can help..


  2. i have some problems here ..
    when i’m deleting some points in the scene .. the actors go crazy .. they switch with other actors ..
    and some times when i just open a file i’ve already finished.. i find the behaviour has changed !!
    any clues?? or just the software is not stable ??

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