Screenshots of the week


Multiple uniquely textured objects – having only one shader

http://vimeo.com/52176053

Strands
Q: If I emit Strands from particles ( like rain streaks), and then spawning particles based on collisions with say a grid, the spawned particles inherit the strands, but they have this behavior where the strands are actually ahead of the actual particle from which they are supposed to trail.
A by PetrZ

Camera Sequence Tool

Face Robot Workflow – Part 7: Working with Mocap Files

Softimage Gear Advanced Character Rigging

Softimage ICE Rigging Bone Strech

Gerstner muliwave
by SI_UserNotes

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s