Adding points along the trajectories of emitted particles

This is something I ended up with when I was thinking about accumulating point positions. First, I accumulated them all in an array, and then I tried my hand at adding points at each frame, so that I had a series of points along the path (trajectory) of the emitted particle.

Add Point didn’t want to work, and it’s always in Object context mode anyway, so I ended up using Clone Points.

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