Domemaster3D lens shader for Softimage
by Andrew Hazelden

Some tips on working with large numbers of particles
by Tekano

Softimage ICE and Maya Fluids collaboration
Instance on curve
by julca

Strand clip
by Tekano

Generate Sample set with texture map
by gotchee

ICE Create “real” copies along curve and more
by NNois

stBasket compounds set
Softimage 2014 Pickup: Camera Sequencer
by born digital Kitamura

ICE Framework: Context
by SoftimageHowTos
