Domemaster3D lens shader for Softimage
by Andrew Hazelden
Some tips on working with large numbers of particles
by Tekano
Softimage ICE and Maya Fluids collaboration
Instance on curve
by julca
Strand clip
by Tekano
Generate Sample set with texture map
by gotchee
ICE Create “real” copies along curve and more
by NNois
stBasket compounds set
Softimage 2014 Pickup: Camera Sequencer
by born digital Kitamura
ICE Framework: Context
by SoftimageHowTos