Friday Flashback #379


On a challenging project like Sky Captain and the World of Tomorrow, we look for speed and flexibility in our character animation tools. With the performance of the Subdivision Surfaces, the non-destructive character creation workflow, the open-ended scripting, and the rendering power of mental ray in XSI, we here at Stan Winston Studio are able to produce extraordinary digital characters and visual effects. SOFTIMAGE | XSI was a natural fit for Sky Captain and the World of  Tomorrow and is the perfect fit for SW Digital.

Randall J. Rosa / Animation Director
André Bustanoby / VFX Supervisor
SW Digital

sky_captain.jpg

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