From the November 1992 issue of TV Technology, a review of the SoftImage Creative Environment.
When it came time to invest in a 3-D animation system, I selected the SoftImage Creative Environment on the Unix platform.
SoftImage renders the models through points, splines (lines connected by points), faces, polygons, and patches (3D surfaces).
Unlike usual cold-looking computer images, SoftImage-rendered images are closer to more traditional animation. This is achieved through selective ray tracing, which also saves rendering time by elminating the ray tracing of unwanted images.
