Specifying the help file location in SPDL


In 2011 and later, you can’t use OriginPath to find the location of the inspected shader/texture. Instead, use ShaderDef.DefinitionPath.
ShaderDef.DefinitionPath will return something like:

' INFO : C:\Users\blairs\Autodesk\Softimage_2012_SP1\Addons\baVolume\Application\spdl\BA_fluid.spdl

So you could do something like this in your SPDL file to specify the location of your help:

	Sub OnInit()
		setAlpha_OnChanged()
		Set ppi =PPG.Inspected(0)
		s = ppi.ShaderDef.DefinitionPath
		sHelp = Left( s, InStr( 1, s, "spdl" ) - 1 ) + "../help/index.htm"
		PPG.PPGLayout.SetAttribute siUIHelpFile, sHelp
	End sub

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