In this video I take a quick look at how Rotate Vector works, but more importantly, I dive into some issues related to different coordinate systems. In many scenarios where you use Rotate Vector (eg to rotate polygons), you have to understand what coordinates you’re working with.
Hopefully, this will be the first in a series of vids.
NICE,
thanks tor this looking for word to watch the next one.
I’m guessing its the same with a particle if i want to rotate it on it local or global.
ax·is [ak-sis]
JK 🙂
Excellent Tutorial. If you could go though different aspects with ICE and math, as you did in this video it would be awesome.
What was the link to vector diagrams as seen near the end of the video ?
Thanks!
I hope to do more ICE+math tutorials, as time permits 🙂
The vector diagrams were from a google Image search for “vector subtraction”