From “Drakan: The Ancients’ Gates Postmortem” in Game Developer Magazine, July 2002:
Game character skeleton in SOFTIMAGE|3D
Model in 3d Studio MAX R3.1
And in-game:
From “Drakan: The Ancients’ Gates Postmortem” in Game Developer Magazine, July 2002:
Game character skeleton in SOFTIMAGE|3D
Model in 3d Studio MAX R3.1
And in-game: