Softimage 3D used to animate summer [of ’96] blockbluster films
With Softimage 3D…what you see in your head, no matter how twisted, is easily translated onto your screen.
The platform game Klonoa 2: Lunatea’s Veil from Namco was created using Softimage 3.0, on a HP Visualization Workstation with an 18 GB hard disk and 640 MB of RAM
1990s ray tracing
CDs from the old days…
Godzilla + Tightrope sounds like fun!
MORE IS LESS
SOFTIMAGE|3D ad from 2000
Scene Description of Funky Towel:
In the movie “Joe’s Apartment”, Joe’s only friends are the talking roaches that infest his lower east side apartment. In this scene, they prepare for Joe’s first date by throwing a party of their own in his funky bathroom, paying homage to every movie musical style in the book.
Blue Sky Studios created 13 minutes of character animation for over 200 shots in the feature film JOES’ APARTMENT.
- The roaches were modeled on CGI workstations using a combination of Softimage, CGI Studio™ (Blue Skys’ proprietary software) and 2D paint systems for creating texture maps.
- The characters were animated using Softimage on SGI workstations . Flocking animation was created by customizing Wavefronts’ Dynamation Software.
- The rendering was computed using Blue Sky Studios’ proprietary renderer on an eight processor SGI Challenge L and several dozen desk side SGI Workstations. Compositing was completed using proprietary software in conjunction with Discreet Logics’ Flint running on an Indigo 2.
The production lasted over 13 months and employed up to 20 people at any given time.
The still blank pages of my notebook
The notebook from the SOFTIMAGE training kit