Rigging Class Videos
by Eric T

ehRSCamera for use with Redshift

Pivots and Alignment in Maya
Intersection of curve and geometry
by Mathias

Softimage Domemaster3D Screen Space Weightmaps*
by AndrewHazelden
* this one is from a couple of weeks ago

Softimage to Maya Bridge: Exploring Maya’s Layout and Creating Shelves
emTopolizer2 2.30 Tutorial 02 – Particle Cache File Tools
https://vimeo.com/95729676
More on Weights – Merge, Filter, Smooth compounds
Weight map Decay/Stay
by sant0s

Suppose you want to emit particles from the instances in a point cloud. For example, suppose you have a point cloud of instances of a BigFish model, and you want to emit little fish from each BigFish instance.
One simple approach is to set up a point cloud on your master BigFish instance, and do the emitting there.
Then when you emit the point cloud of BigFish instances, use InstanceShape instead of Set Instance Geometry.
If you’ve got a lot of add-ons, you probably have a bit of clutter in the browser Paths menu. Like this:

You can get rid of all those add-ons by cleaning out the Addons/InstalledAddons folders in your User and Workgroup locations. Softimage checks those folders (at startup) to build the list of add-ons for the Paths menu.
Don’t worry; removing the .xsiaddon files from the InstalledAddons folder doesn’t uninstall the addons.
SOFTIMAGE Creative Environment User Guide

Apparently that creature on the cover is known as Creeps (note: link is to a youtube video that isn’t available in my country).
Posted on FB by Lucca Prasso
Note the names of the books in the background: “How to be a Genius”, “How to cook a Dinosaur”, and “The Complete DNA”.
Also, what’s up with a “User Guide” being labelled a “Comprehensive Reference Guide” ?
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