Here’s a snippet that will go through a bunch of CLSIDs, find out how many objects with each CLSID are in the DataRepository (the internal object database), and how many objects with each CLSID can be found with FindObjects.
What’s a bit surprising is the difference in the two numbers. For example, in a blank new scene, there are 19 PoseCompensatorOps in the DataRepository, but FindObjects gets just four.
The idea behind doing this was that it might be helpful to troubleshoot problem scenes (eg something really weird might show up in a problem scene).
iObjTotal = 0
for x in CLSIDs:
s = ""
o = None
iObjCurrent = XSIUtils.DataRepository.GetCount( x )
iObjTotal = iObjTotal + iObjCurrent
if iObjCurrent > 0:
print "%i instances of CLSID %s" % ( iObjCurrent, x )
o = Application.FindObjects( "", x )
for i in range(o.Count):
s += " %s (%s)\n" % ( o(i), Application.ClassName( o(i) ) )
print s
print iObjTotal
Here’s a full-fledged script .
And here’s the output for all the CLSIDs from the Softimage ComServerLocations registry entry (for a new scene in Softimage 2014 SP2, with Arnold installed…76 ArnoldRenderOptions properties, really? 🙂
# 1 instances of CLSID {0091ED92-CF66-4779-BE32-D51584138ECA}
# Scene.Environments (ProjectItem)
# 6 instances of CLSID {00CB04DA-C252-11D0-A586-00A0C91412DE}
# light.light.Associated Models (Group)
# 1 instances of CLSID {03356066-FB65-413E-AB28-D53B02C67048}
# preferences.FaceRobot (Property)
# 7 instances of CLSID {0496EAB0-0ECF-11D1-ABF1-00A02485CECB}
# Scene_Root (Model)
# 1 instances of CLSID {052601ED-0C90-4974-936D-F3761F963200}
# preferences.scripting (Property)
# 27 instances of CLSID {07A92499-74B5-11D2-B33F-00105A1F4A37}
# Views.ViewB.TopCamera.camdisp (Property)
# Views.ViewA.UserCamera.camdisp (Property)
# Views.ViewA.TopCamera.camdisp (Property)
# Views.ViewA.FrontCamera.camdisp (Property)
# Views.ViewA.RightCamera.camdisp (Property)
# Camera.camdisp (Property)
# Views.ViewA.SpotCamera.camdisp (Property)
# Views.ViewA.SequencerCamera.camdisp (Property)
# Views.ViewC.SpotCamera.camdisp (Property)
# Views.ViewB.UserCamera.camdisp (Property)
# Views.ViewB.FrontCamera.camdisp (Property)
# Views.ViewB.RightCamera.camdisp (Property)
# Views.ViewB.SpotCamera.camdisp (Property)
# Views.ViewB.SequencerCamera.camdisp (Property)
# Views.ViewC.UserCamera.camdisp (Property)
# Views.ViewC.TopCamera.camdisp (Property)
# Views.ViewC.FrontCamera.camdisp (Property)
# Views.ViewC.RightCamera.camdisp (Property)
# Views.ViewC.SequencerCamera.camdisp (Property)
# Views.ViewD.UserCamera.camdisp (Property)
# Views.ViewD.TopCamera.camdisp (Property)
# Views.ViewD.FrontCamera.camdisp (Property)
# Views.ViewD.RightCamera.camdisp (Property)
# Views.ViewD.SpotCamera.camdisp (Property)
# Views.ViewD.SequencerCamera.camdisp (Property)
# 1 instances of CLSID {09410AC8-71E7-11D3-B49F-00A0244EEB76}
# TransientObjectContainer (CollectionItemLegacy)
# 1 instances of CLSID {0A4A1F03-AF67-4425-A83C-AC671EB4D9C9}
# preferences.explorer (Property)
# 1 instances of CLSID {0B211A42-E71D-4E4F-B8EC-F684C996212B}
# preferences.scene_search (Property)
# 6 instances of CLSID {0D29533C-B095-48F8-88B9-BDF8419453E7}
# 27 instances of CLSID {1152E9B1-545E-11D0-8466-00A024C7919C}
# Views.ViewB.TopCamera.camera (Primitive)
# Views.ViewC.TopCamera.camera (Primitive)
# Views.ViewD.FrontCamera.camera (Primitive)
# Views.ViewA.SpotCamera.camera (Primitive)
# Views.ViewB.RightCamera.camera (Primitive)
# Views.ViewA.SequencerCamera.camera (Primitive)
# Views.ViewC.SpotCamera.camera (Primitive)
# Views.ViewD.UserCamera.camera (Primitive)
# Views.ViewD.SequencerCamera.camera (Primitive)
# Camera.camera (Primitive)
# Views.ViewA.RightCamera.camera (Primitive)
# Views.ViewA.TopCamera.camera (Primitive)
# Views.ViewC.SequencerCamera.camera (Primitive)
# Views.ViewA.UserCamera.camera (Primitive)
# Views.ViewB.SpotCamera.camera (Primitive)
# Views.ViewA.FrontCamera.camera (Primitive)
# Views.ViewB.UserCamera.camera (Primitive)
# Views.ViewD.RightCamera.camera (Primitive)
# Views.ViewB.FrontCamera.camera (Primitive)
# Views.ViewC.FrontCamera.camera (Primitive)
# Views.ViewB.SequencerCamera.camera (Primitive)
# Views.ViewC.UserCamera.camera (Primitive)
# Views.ViewD.TopCamera.camera (Primitive)
# Views.ViewC.RightCamera.camera (Primitive)
# Views.ViewD.SpotCamera.camera (Primitive)
# 1 instances of CLSID {11A264FD-B6D1-4CFC-82D3-C7E3A6ADE264}
# preferences.simulation (Property)
# 29 instances of CLSID {11EBE301-A20C-11D0-8478-00A024C7919C}
# Camera.visibility (Property)
# Views.ViewC.SpotCamera.visibility (Property)
# Camera_Interest.visibility (Property)
# Camera_Root.visibility (Property)
# light.visibility (Property)
# Views.ViewD.SpotCamera.visibility (Property)
# Views.ViewB.SpotCamera.visibility (Property)
# Views.ViewA.SpotCamera.visibility (Property)
# 5 instances of CLSID {1265D911-AFA3-41F5-9AEA-7890A10A2812}
# Views.ViewD.RenderRegion.mentalray (Property)
# Passes.mentalray (Property)
# Views.ViewC.RenderRegion.mentalray (Property)
# Views.ViewB.RenderRegion.mentalray (Property)
# Views.ViewA.RenderRegion.mentalray (Property)
# 10 instances of CLSID {12F18B50-D380-11D0-9225-08003629EA02}
# 1 instances of CLSID {145520D3-4E75-4539-863F-A60DB27CEE25}
# preferences.General (Property)
# 7 instances of CLSID {16681C01-C066-11D2-A95B-00A024190119}
# 1 instances of CLSID {1A66378B-490A-4D5E-904B-28631EA027C9}
# Scene.Passes (PassContainer)
# 1 instances of CLSID {2194FFE3-A0B2-4CAB-A3E8-FC8EDC9F159A}
# 1 instances of CLSID {25571B24-CB95-11D2-88C8-00A024EE6238}
# PlayControl (Property)
# 1 instances of CLSID {288D850F-3056-4DFB-877A-30F0BAA6E1DE}
# ReadAnimation (Property)
# 1 instances of CLSID {28DEC312-62B3-11D1-B79B-00A0243E3694}
# 2 instances of CLSID {293AFC8C-CEA7-4D05-8ED5-9E45E7CA619D}
# preferences.SymmetryProperties (Property)
# SymmetryProperties (Property)
# 1 instances of CLSID {2A9FFC70-5BA0-11D1-9987-00A0243F0E60}
# preferences.duplicate (Property)
# 1 instances of CLSID {2F37DA65-86DF-48B4-911A-4819A374A5C5}
# (CollectionItemLegacy)
# 4 instances of CLSID {2FABFBE6-679E-46C6-BF2E-B8AE4F383D8C}
# Views.ViewC.RenderRegion (Property)
# Views.ViewD.RenderRegion (Property)
# Views.ViewA.RenderRegion (Property)
# Views.ViewB.RenderRegion (Property)
# 1 instances of CLSID {311236AA-6D18-4198-8DD7-BD6E8B7D7525}
# preferences.time (Property)
# 1 instances of CLSID {342FB217-15CC-4C38-AE4D-4240C0E900B1}
# preferences.Camera (Property)
# 126 instances of CLSID {38506572-DD46-40E0-9A6A-708546381D04}
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Passes.Default_Pass.Main (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# Framebuffer (Framebuffer)
# 5 instances of CLSID {389E27DD-5FB0-11D2-B11C-00A0C906811E}
# 1 instances of CLSID {394EA0E9-78A1-4B48-A09F-A0F81A68AE5B}
# preferences (Property)
# 1 instances of CLSID {3D17F684-7DBB-44A2-B4FF-3A40B29CCB02}
# preferences.objectview (Property)
# 1 instances of CLSID {3DCC9BFD-16F7-4C45-94B4-3CD2228B2C5C}
# preferences.preset_manager (Property)
# 1 instances of CLSID {3F48C534-0301-11D2-85A3-00C04F8EDF15}
# BrushProperties (CollectionItemLegacy)
# 9 instances of CLSID {400CCE36-4400-11D0-BDDD-00A0241981E2}
# Scene Defaults.polymsh (Primitive)
# 6 instances of CLSID {453C2160-61E1-11D1-AE8D-00A0244EEB76}
# light.light.Associated Models.Selective Light (CollectionItemLegacy)
# 1 instances of CLSID {455D7C9B-F73E-4394-AB88-895AC9237ADF}
# Passes.RenderOptions (SceneRenderProperty)
# 11 instances of CLSID {45BAD6C1-E075-11D1-999B-00A0243F0E60}
# Scene_Root.geomapprox (Property)
# 1 instances of CLSID {46F7B210-C532-11D2-B924-00A024C78EE3}
# application (CollectionItemLegacy)
# 1 instances of CLSID {479F2E10-3900-11D1-B0B3-00A024C79287}
# Layers.Layer_Default (Layer)
# 10 instances of CLSID {4C4F7500-51EF-11D0-854E-00A02417D029}
# __SHADERBALL_MATERIAL_LIBRARY__.Grid_Material (Material)
# __SHADERBALL_MATERIAL_LIBRARY__.Apple_Material (Material)
# __SHADERBALL_MATERIAL_LIBRARY__.Scene_Material (Material)
# __SHADERBALL_MATERIAL_LIBRARY__.Stem_Material (Material)
# __SHADERBALL_MATERIAL_LIBRARY__.Cloud_Material (Material)
# __SHADERBALL_MATERIAL_LIBRARY__.Light_Material1 (Material)
# __SHADERBALL_MATERIAL_LIBRARY__.Dark_Material1 (Material)
# __SHADERBALL_MATERIAL_LIBRARY__.Squares_Material (Material)
# __SHADERBALL_MATERIAL_LIBRARY__.Lines_Material1 (Material)
# Sources.Materials.DefaultLib.Scene_Material (Material)
# 1 instances of CLSID {50B4532C-7316-4708-A15A-3A63E542E8CC}
# preferences.render_tree (Property)
# 50 instances of CLSID {51BF4F41-6777-11D1-BE9F-00A024EE478D}
# Views.ViewB.TopCamera (Camera)
# Views.ViewC.SpotCamera (Camera)
# Views.ViewC.UserCamera (Camera)
# Views.ViewA.SpotCamera (Camera)
# Views.ViewD.FrontCamera (Camera)
# Camera_Interest (Null)
# Views.ViewB.RightCamera (Camera)
# Scene_Root (Model)
# Views.ViewA.SequencerCamera (Camera)
# Views.ViewA.FrontCamera (Camera)
# Views.ViewC.RightCamera (Camera)
# Views.ViewD.RightCamera (Camera)
# Views.ViewB.FrontCamera (Camera)
# Views.ViewA.RightCamera (Camera)
# Views.ViewA.UserCamera (Camera)
# Views.ViewA.TopCamera (Camera)
# Views.ViewB.UserCamera (Camera)
# Views.ViewB.SpotCamera (Camera)
# Views.ViewB.SequencerCamera (Camera)
# Views.ViewC.TopCamera (Camera)
# Views.ViewC.FrontCamera (Camera)
# Views.ViewC.SequencerCamera (Camera)
# Views.ViewD.SpotCamera (Camera)
# Views.ViewD.UserCamera (Camera)
# Views.ViewD.TopCamera (Camera)
# Views.ViewD.SequencerCamera (Camera)
# Camera_Root (CameraRig)
# Camera (Camera)
# light (Light)
# 1 instances of CLSID {551C2B18-98F4-4553-A3DE-F20C24B39823}
# preferences.xsi_explorer (Property)
# 1 instances of CLSID {5E4BD436-737B-4AD3-8E32-D7F9BB7B2573}
# preferences.data_management (Property)
# 43 instances of CLSID {5FC0CCAE-3DC8-11D0-9449-00AA006D3165}
# Views.ViewA.SpotCamera (Camera)
# Views.ViewD.TopCamera (Camera)
# Views.ViewA.SequencerCamera (Camera)
# Views.ViewC.RightCamera (Camera)
# Views.ViewD.UserCamera (Camera)
# Views.ViewB.SequencerCamera (Camera)
# Views.ViewA.UserCamera (Camera)
# Views.ViewA.TopCamera (Camera)
# Views.ViewB.RightCamera (Camera)
# Views.ViewA.FrontCamera (Camera)
# Views.ViewB.SpotCamera (Camera)
# Views.ViewA.RightCamera (Camera)
# Views.ViewB.UserCamera (Camera)
# Views.ViewB.TopCamera (Camera)
# Views.ViewC.SpotCamera (Camera)
# Views.ViewD.SpotCamera (Camera)
# Views.ViewB.FrontCamera (Camera)
# Views.ViewD.RightCamera (Camera)
# Views.ViewC.UserCamera (Camera)
# Views.ViewC.TopCamera (Camera)
# Views.ViewC.FrontCamera (Camera)
# Views.ViewC.SequencerCamera (Camera)
# Views.ViewD.FrontCamera (Camera)
# Views.ViewD.SequencerCamera (Camera)
# Camera_Root (CameraRig)
# Camera (Camera)
# Camera_Interest (Null)
# light (Light)
# 11 instances of CLSID {600E50F1-52FC-11D2-A924-00A024190119}
# 3 instances of CLSID {600E50F2-52FC-11D2-A924-00A024190119}
# 9 instances of CLSID {60F7ADA0-7E12-11D0-9960-00A0243F0E60}
# cls (CollectionItemLegacy)
# 2 instances of CLSID {61782E14-9177-412E-BF9B-2B44B9A668DD}
# library_source (MaterialLibrary)
# Sources.Materials.DefaultLib (MaterialLibrary)
# 1 instances of CLSID {62362303-A6D4-4658-9651-905C1ADB056F}
# preferences.TweakNormals (Property)
# 1 instances of CLSID {639AD931-3896-11D3-97AC-00A0243E3463}
# Camera.kine.global.IndpCns_E (CollectionItem)
# 13 instances of CLSID {6495C5C1-FD18-474E-9703-AEA66631F7A7}
# __SHADERBALL_MATERIAL_LIBRARY__.Squares_Material.Lambert (Shader)
# __SHADERBALL_MATERIAL_LIBRARY__.Stem_Material.Lambert (Shader)
# __SHADERBALL_MATERIAL_LIBRARY__.Light_Material1.Lambert (Shader)
# __SHADERBALL_MATERIAL_LIBRARY__.Scene_Material.Phong (Shader)
# __SHADERBALL_MATERIAL_LIBRARY__.Dark_Material1.Lambert (Shader)
# __SHADERBALL_MATERIAL_LIBRARY__.Lines_Material1.Lambert (Shader)
# Sources.Materials.DefaultLib.Scene_Material.Phong (Shader)
# light.light.arnold_distant_light (Shader)
# 1 instances of CLSID {64E231F5-5A70-4012-B351-4046650227EA}
# preferences.fcurve_editor (Property)
# 2 instances of CLSID {6630D811-0699-11D1-B723-00AA0068BF56}
# 27 instances of CLSID {675F9E0C-6851-11D2-B335-00105A1F4A37}
# Views.ViewA.SpotCamera.camvis (Property)
# Views.ViewD.FrontCamera.camvis (Property)
# Views.ViewC.TopCamera.camvis (Property)
# Views.ViewD.TopCamera.camvis (Property)
# Views.ViewA.UserCamera.camvis (Property)
# Views.ViewA.TopCamera.camvis (Property)
# Views.ViewA.FrontCamera.camvis (Property)
# Views.ViewB.FrontCamera.camvis (Property)
# Views.ViewA.RightCamera.camvis (Property)
# Views.ViewA.SequencerCamera.camvis (Property)
# Views.ViewB.UserCamera.camvis (Property)
# Views.ViewB.TopCamera.camvis (Property)
# Views.ViewB.RightCamera.camvis (Property)
# Views.ViewB.SpotCamera.camvis (Property)
# Views.ViewB.SequencerCamera.camvis (Property)
# Views.ViewC.UserCamera.camvis (Property)
# Views.ViewC.FrontCamera.camvis (Property)
# Views.ViewC.RightCamera.camvis (Property)
# Views.ViewC.SequencerCamera.camvis (Property)
# Views.ViewC.SpotCamera.camvis (Property)
# Views.ViewD.UserCamera.camvis (Property)
# Views.ViewD.RightCamera.camvis (Property)
# Views.ViewD.SpotCamera.camvis (Property)
# Views.ViewD.SequencerCamera.camvis (Property)
# Camera.camvis (Property)
# 1 instances of CLSID {68520F4D-333E-44F0-B76D-0E9527F47497}
# preferences.dopesheet (Property)
# 1 instances of CLSID {6A4AA345-4253-11D0-B148-00A02485CECB}
# Scene (Scene)
# 1 instances of CLSID {6B00918D-D1F8-44B6-B6A1-5608971A2B84}
# preferences.MaterialManager (Property)
# 1 instances of CLSID {6B2F8E3E-3BE3-45A3-9187-094616A04ACC}
# preferences.SnapProperties (Property)
# 27 instances of CLSID {6B3772E6-27C1-11D3-A280-08003658D403}
# Views.ViewD.FrontCamera.rotoscope (Property)
# Views.ViewB.RightCamera.rotoscope (Property)
# Views.ViewD.TopCamera.rotoscope (Property)
# Views.ViewA.TopCamera.rotoscope (Property)
# Views.ViewA.UserCamera.rotoscope (Property)
# Views.ViewA.FrontCamera.rotoscope (Property)
# Views.ViewA.RightCamera.rotoscope (Property)
# Views.ViewA.SpotCamera.rotoscope (Property)
# Views.ViewA.SequencerCamera.rotoscope (Property)
# Views.ViewB.UserCamera.rotoscope (Property)
# Views.ViewB.TopCamera.rotoscope (Property)
# Views.ViewB.FrontCamera.rotoscope (Property)
# Views.ViewB.SpotCamera.rotoscope (Property)
# Views.ViewB.SequencerCamera.rotoscope (Property)
# Views.ViewC.UserCamera.rotoscope (Property)
# Views.ViewC.TopCamera.rotoscope (Property)
# Views.ViewC.FrontCamera.rotoscope (Property)
# Views.ViewC.RightCamera.rotoscope (Property)
# Views.ViewC.SpotCamera.rotoscope (Property)
# Views.ViewC.SequencerCamera.rotoscope (Property)
# Views.ViewD.UserCamera.rotoscope (Property)
# Views.ViewD.RightCamera.rotoscope (Property)
# Views.ViewD.SpotCamera.rotoscope (Property)
# Views.ViewD.SequencerCamera.rotoscope (Property)
# Camera.rotoscope (Property)
# 1 instances of CLSID {6D81DA53-61DF-11D1-83C1-00A0243E268D}
# ViewportCapture (CollectionItemLegacy)
# 24 instances of CLSID {72936430-9B0C-4167-8CA7-C30FC2188BB9}
# XSISequencerCameraKineOp (CustomOperator)
# XSISequencerCameraKineOp (CustomOperator)
# XSISequencerCameraKineOp (CustomOperator)
# XSISequencerCameraKineOp (CustomOperator)
# XSISequencerCameraKineOp (CustomOperator)
# XSISequencerCameraKineOp (CustomOperator)
# XSISequencerCameraKineOp (CustomOperator)
# XSISequencerCameraKineOp (CustomOperator)
# XSISequencerCameraKineOp (CustomOperator)
# Views.ViewB.SequencerCamera.camera.XSISequencerCameraPrimOp (CustomOperator)
# Views.ViewC.SequencerCamera.camera.XSISequencerCameraPrimOp (CustomOperator)
# Views.ViewA.SequencerCamera.camera.XSISequencerCameraPrimOp (CustomOperator)
# XSISequencerCameraKineOp (CustomOperator)
# XSISequencerCameraKineOp (CustomOperator)
# Views.ViewC.SequencerCamera.kine.global.XSISequencerCameraKineOp (CustomOperator)
# XSISequencerCameraKineOp (CustomOperator)
# XSISequencerCameraKineOp (CustomOperator)
# XSISequencerCameraKineOp (CustomOperator)
# XSISequencerCameraKineOp (CustomOperator)
# Views.ViewD.SequencerCamera.kine.global.XSISequencerCameraKineOp (CustomOperator)
# XSISequencerCameraKineOp (CustomOperator)
# Views.ViewB.SequencerCamera.kine.global.XSISequencerCameraKineOp (CustomOperator)
# Views.ViewA.SequencerCamera.kine.global.XSISequencerCameraKineOp (CustomOperator)
# Views.ViewD.SequencerCamera.camera.XSISequencerCameraPrimOp (CustomOperator)
# 1 instances of CLSID {74895A03-F74D-11D0-96C5-00A024191BAC}
# DeviceManager (DeviceCollection)
# 76 instances of CLSID {76332571-D242-11D0-B69C-00AA003B3EA6}
# preferences.Cg_Display (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# preferences.ICEOperators (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Passes.Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# preferences.Arnold Render (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Views.ViewC.RenderRegion.Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Arnold_Render_Options (CustomProperty)
# Views.ViewD.RenderRegion.Arnold_Render_Options (CustomProperty)
# Views.ViewB.RenderRegion.Arnold_Render_Options (CustomProperty)
# Views.ViewA.RenderRegion.Arnold_Render_Options (CustomProperty)
# 1 instances of CLSID {76AA7786-F7E2-4BB6-9FC3-D56ED34EDF68}
# preferences.MaterialPanel (Property)
# 19 instances of CLSID {77F74C81-7010-11D1-96F5-00A0243E3463}
# Camera_Root.kine.local (KinematicState)
# Camera.kine.local (KinematicState)
# Camera_Interest.kine.local (KinematicState)
# light.kine.local (KinematicState)
# 1 instances of CLSID {7954E245-8EF2-48AB-A07D-8DEEFDD9FF23}
# preferences.netview (Property)
# 1 instances of CLSID {79EEBE8E-0ABA-4240-A033-6B02858250D9}
# PaintTool (CollectionItemLegacy)
# 1 instances of CLSID {7A1BB9D6-58A3-49D6-84BA-39429EDAD489}
# Passes.Default_Pass.Background_Lights_Partition (Partition)
# 66 instances of CLSID {7ABF1486-448D-11D0-BE37-00A024EE478D}
# Camera_Root.kine.global (KinematicState)
# global (KinematicState)
# Views.ViewC.SequencerCamera.kine.global (KinematicState)
# global (KinematicState)
# global (KinematicState)
# Views.ViewC.UserCamera.kine.global (KinematicState)
# global (KinematicState)
# Views.ViewC.SpotCamera.kine.global (KinematicState)
# Views.ViewA.SequencerCamera.kine.global (KinematicState)
# Views.ViewD.RightCamera.kine.global (KinematicState)
# global (KinematicState)
# Views.ViewC.FrontCamera.kine.global (KinematicState)
# Views.ViewA.FrontCamera.kine.global (KinematicState)
# Camera.kine.global (KinematicState)
# global (KinematicState)
# global (KinematicState)
# Views.ViewB.SpotCamera.kine.global (KinematicState)
# global (KinematicState)
# Views.ViewD.UserCamera.kine.global (KinematicState)
# global (KinematicState)
# global (KinematicState)
# global (KinematicState)
# global (KinematicState)
# Views.ViewA.RightCamera.kine.global (KinematicState)
# global (KinematicState)
# global (KinematicState)
# global (KinematicState)
# global (KinematicState)
# Views.ViewB.FrontCamera.kine.global (KinematicState)
# Views.ViewD.SpotCamera.kine.global (KinematicState)
# Views.ViewB.SequencerCamera.kine.global (KinematicState)
# Views.ViewB.TopCamera.kine.global (KinematicState)
# Views.ViewB.RightCamera.kine.global (KinematicState)
# Views.ViewD.FrontCamera.kine.global (KinematicState)
# Views.ViewD.SequencerCamera.kine.global (KinematicState)
# Views.ViewA.SpotCamera.kine.global (KinematicState)
# Scene_Root.kine.global (KinematicState)
# Views.ViewA.UserCamera.kine.global (KinematicState)
# Views.ViewA.TopCamera.kine.global (KinematicState)
# light.kine.global (KinematicState)
# Views.ViewB.UserCamera.kine.global (KinematicState)
# Views.ViewC.TopCamera.kine.global (KinematicState)
# Views.ViewC.RightCamera.kine.global (KinematicState)
# Views.ViewD.TopCamera.kine.global (KinematicState)
# Camera_Interest.kine.global (KinematicState)
# 4 instances of CLSID {80183202-4F8A-11D0-9BAE-00AA0068BF56}
# (CollectionItemLegacy)
# (CollectionItemLegacy)
# (CollectionItemLegacy)
# (CollectionItemLegacy)
# 1 instances of CLSID {80D1207E-1C0D-4DEF-AF30-387384DCA4BA}
# preferences.Compositing (Property)
# 1 instances of CLSID {82443034-51B1-11D0-85AE-080036E93203}
# Passes.Default_Pass.RenderOptions (CollectionItemLegacy)
# 1 instances of CLSID {82443035-51B1-11D0-85AE-080036E93203}
# ViewRenderOptions (CollectionItemLegacy)
# 1 instances of CLSID {82C99CA9-3D7E-4A1B-B015-1F4CBF2113C6}
# Context (CollectionItemLegacy)
# 1 instances of CLSID {83B04845-8E86-4C6C-8196-A6BAA4A657DF}
# 1 instances of CLSID {8A323F88-7344-48F5-907E-2E698A066A60}
# Sources.Materials (CollectionItemLegacy)
# 1 instances of CLSID {8B291AD2-AAC2-4F09-A027-B47E6C11E4AC}
# Passes.Default_Pass.Background_Objects_Partition (Partition)
# 1 instances of CLSID {8C4CE8C0-4884-11D5-897C-00D0B71DA41F}
# LoaderOptions (Property)
# 1 instances of CLSID {8FB0A8D8-2AA2-11D4-B6A3-006094EB029C}
# RefPlanes (CollectionItemLegacy)
# 19 instances of CLSID {90994BB1-D357-11D2-8B80-00A024EE586F}
# Camera_Root.kine.local.PoseCompensatorOp (CollectionItem)
# Camera.kine.local.PoseCompensatorOp (CollectionItem)
# Camera_Interest.kine.local.PoseCompensatorOp (CollectionItem)
# light.kine.local.PoseCompensatorOp (CollectionItem)
# 1 instances of CLSID {91B2319A-9DB1-11D1-80CF-00A0248F9397}
# preferences.Scenecolors (Property)
# 1 instances of CLSID {922D62D1-3208-4E92-9744-8E8D0816B4C8}
# preferences.Polygon (Property)
# 1 instances of CLSID {961496BA-7EF2-4E91-A493-2C828E61AC2D}
# preferences.shaderball (Property)
# 1 instances of CLSID {9694B47E-C847-11D3-B7D4-0008C7A011A6}
# Camera_Interest.CameraInterest (Primitive)
# 1 instances of CLSID {973E6F73-CD0F-11D3-A88B-00C04F8EDF15}
# Camera_Root.CameraRoot (Primitive)
# 1 instances of CLSID {97599A5D-A2BC-468A-AC6E-FB2F5E7E75D6}
# preferences.keying_panel (Property)
# 6 instances of CLSID {98859160-CD10-11D3-A88B-00C04F8EDF15}
# 1 instances of CLSID {98CAD7D1-393A-11D2-8B40-00A024EE586F}
# Camera.kine.dircns (Constraint)
# 1 instances of CLSID {997E1E42-7DC9-43A3-8B78-2B8352382703}
# preferences.plugin_manager (Property)
# 2 instances of CLSID {9AF45FC0-8DC4-11D4-B915-0800690C8BD0}
# 6 instances of CLSID {9B82ACED-9947-4FD0-87AE-4AC0A3D42BEA}
# 1 instances of CLSID {9DC6AEC5-0D8D-4710-8C78-46748D6B722A}
# preferences.camera_sequencer (Property)
# 1 instances of CLSID {9E1CD6BD-A30E-49E4-A1CE-57AFB5502D07}
# preferences.layercontrol (Property)
# 1 instances of CLSID {9E4533F4-E6CF-4FE4-B8D4-15B32E954A81}
# preferences.Display (Property)
# 1 instances of CLSID {9E734591-4B92-11D4-B7F3-0008C7A011A6}
# 1 instances of CLSID {A04BA012-0B7F-4E8C-8B81-EF09820A875B}
# preferences.units (Property)
# 14 instances of CLSID {A0D4A4E1-7B7A-445B-A871-C55A9988DFDC}
# Scene_Material (Material)
# 6 instances of CLSID {A15B3913-073F-11D4-B7DF-0008C7A011A6}
# refplane (Property)
# RefPlanes.XY (Property)
# RefPlanes.XZ (Property)
# RefPlanes.View (Property)
# RefPlanes.Transform (Property)
# RefPlanes.YZ (Property)
# 19 instances of CLSID {A2C21F92-96E3-11D3-B8A0-00A0C92469BE}
# Camera_Root.kine.local.ParentPoseAndPoseCns_D (CollectionItem)
# Camera.kine.local.ParentPoseAndPoseCns_D (CollectionItem)
# Camera_Interest.kine.local.ParentPoseAndPoseCns_D (CollectionItem)
# light.kine.local.ParentPoseAndPoseCns_D (CollectionItem)
# 1 instances of CLSID {A8BF89CA-1025-11D2-B5FD-006094EB029C}
# Scene.Audio Container Properties (Property)
# 1 instances of CLSID {AD2412A8-3426-47CD-B65F-E98A2093130D}
# dotXSIImportOptions (Property)
# 1 instances of CLSID {ADDBD2A0-85A4-11D4-8C31-009027BC3A0E}
# 6 instances of CLSID {B0A5373D-E8B3-4816-BC5A-A6A31E4B4158}
# 4 instances of CLSID {B49C1779-D1FE-4FB6-B9DB-9C253E3F3648}
# 1 instances of CLSID {B4ACAE9C-4F44-43D5-A591-295B61EE52A3}
# preferences.Interaction (Property)
# 1 instances of CLSID {B533F218-5FDD-4800-ADE0-06534BDFD6B4}
# preferences.weighteditor (Property)
# 1 instances of CLSID {B54D8594-0F35-4CB8-876D-0C88DC45BA3C}
# preferences.Select (Property)
# 1 instances of CLSID {B8AD87C9-EE5C-4FDF-A51F-8DB121CB8991}
# WriteAnimation (Property)
# 1 instances of CLSID {BBEED5A8-7763-11D2-977A-00A0C982C728}
# FramePreviewSettings (CollectionItemLegacy)
# 1 instances of CLSID {BD407DFB-4120-4898-8475-44150D6B522C}
# preferences.shape_animation (Property)
# 1 instances of CLSID {BDC5A1EE-EEBE-4CD2-9443-A5B7AF67ED22}
# preferences.schematic (Property)
# 1 instances of CLSID {BFDAF164-5DD8-4422-9F1E-35527CDC2A02}
# Passes.Default_Pass (Pass)
# 1 instances of CLSID {C23A9A23-5260-4E80-9165-F8673D9086B7}
# preferences.modeling (Property)
# 2 instances of CLSID {C27897E0-1B97-11D4-AE61-00A0C96E63E1}
# 57 instances of CLSID {C4EF9563-8317-42EA-849D-58705A9B32B5}
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# Views.ViewA.RenderRegion.HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# Views.ViewD.RenderRegion.HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# Passes.HardwareRenderer (Property)
# Views.ViewC.RenderRegion.HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# HardwareRenderer (Property)
# Views.ViewB.RenderRegion.HardwareRenderer (Property)
# 1 instances of CLSID {C68A1E9A-8879-4F7A-9247-56B5F602E795}
# preferences.icetree (Property)
# 1 instances of CLSID {CA7AB48C-EE62-4675-8BE6-DE979CB63692}
# preferences.animation (Property)
# 1 instances of CLSID {CBA2D702-8E67-47B1-A0D2-89354E33C241}
# preferences.Tweak (Property)
# 4 instances of CLSID {CCACF571-B1B8-11D3-9E9B-009027BC38DD}
# Scene_Root.display (Property)
# 1 instances of CLSID {CE38DE41-5C05-11D4-B4A2-00D0B71903E4}
# Scene Defaults (Property)
# 66 instances of CLSID {D557CF35-57E3-11D2-8B5A-00A024EE586F}
# Views.ViewA.RightCamera.kine (Kinematics)
# Views.ViewD.UserCamera.kine (Kinematics)
# Views.ViewB.TopCamera.kine (Kinematics)
# kine (Kinematics)
# kine (Kinematics)
# kine (Kinematics)
# kine (Kinematics)
# Views.ViewD.SpotCamera.kine (Kinematics)
# Views.ViewA.SequencerCamera.kine (Kinematics)
# kine (Kinematics)
# Views.ViewB.FrontCamera.kine (Kinematics)
# kine (Kinematics)
# kine (Kinematics)
# kine (Kinematics)
# Views.ViewA.SpotCamera.kine (Kinematics)
# kine (Kinematics)
# kine (Kinematics)
# kine (Kinematics)
# kine (Kinematics)
# Views.ViewC.RightCamera.kine (Kinematics)
# kine (Kinematics)
# Views.ViewC.FrontCamera.kine (Kinematics)
# kine (Kinematics)
# kine (Kinematics)
# Views.ViewD.TopCamera.kine (Kinematics)
# kine (Kinematics)
# Views.ViewB.SpotCamera.kine (Kinematics)
# Views.ViewD.SequencerCamera.kine (Kinematics)
# Views.ViewD.FrontCamera.kine (Kinematics)
# Views.ViewB.SequencerCamera.kine (Kinematics)
# Views.ViewA.FrontCamera.kine (Kinematics)
# Views.ViewC.SequencerCamera.kine (Kinematics)
# Scene_Root.kine (Kinematics)
# Views.ViewB.RightCamera.kine (Kinematics)
# Views.ViewA.UserCamera.kine (Kinematics)
# Views.ViewC.UserCamera.kine (Kinematics)
# Views.ViewA.TopCamera.kine (Kinematics)
# Views.ViewB.UserCamera.kine (Kinematics)
# Views.ViewC.TopCamera.kine (Kinematics)
# Views.ViewC.SpotCamera.kine (Kinematics)
# Views.ViewD.RightCamera.kine (Kinematics)
# Camera_Root.kine (Kinematics)
# Camera.kine (Kinematics)
# Camera_Interest.kine (Kinematics)
# light.kine (Kinematics)
# 1 instances of CLSID {D7D93C1D-902E-444E-99DD-C6A3D08627C2}
# preferences.rendering (Property)
# 6 instances of CLSID {DBA00978-85BE-4D94-AEC5-422ECB4EE4BD}
# 1 instances of CLSID {DC84D7A3-ABA5-4BBF-9E09-A9B6FFE86983}
# preferences.output_format (Property)
# 4 instances of CLSID {DD4BA6C4-60F1-11D1-8680-00A0C91412D9}
# Scene_Root.AmbientLighting (Property)
# 19 instances of CLSID {DD804FBB-84DE-11D3-B89F-00A0C92469BE}
# Camera_Interest.kine.global.ParentPoseCns_E (CollectionItem)
# Camera_Root.kine.global.ParentPoseCns_E (CollectionItem)
# Camera.kine.global.ParentPoseCns_E (CollectionItem)
# light.kine.global.ParentPoseCns_E (CollectionItem)
# 1 instances of CLSID {DDA7A96E-7E81-433D-89BF-94FC82D71C06}
# sequencerplotting (Property)
# 1 instances of CLSID {E068B6F5-CC79-48C4-92B1-1A265ACA7190}
# PaintTool (CollectionItemLegacy)
# 2 instances of CLSID {E0CBD759-BDD7-44D1-8730-981472AFC5E9}
# preferences.TransformProperties (Property)
# TransformProperties (Property)
# 1 instances of CLSID {E2A86051-F669-11D1-8D60-080036F3CC02}
# FCurve (FCurve)
# 1 instances of CLSID {E2FE2EF1-FEA2-41DE-8C3C-7FB1E819AAED}
# preferences.transformgroup (Property)
# 11 instances of CLSID {E4DD8E40-1E1C-11D0-AA2E-00A0243E34C4}
# 1 instances of CLSID {E662A425-C427-4D18-9669-6858E59F6FA1}
# preferences.texture_layer_editor (Property)
# 1 instances of CLSID {E8734CFA-4185-4CEA-A7E0-24E45ACA26D2}
# preferences.animation_mixer (Property)
# 1 instances of CLSID {E9EF4BE1-3A2B-11D3-97AC-00A0243E3463}
# Camera.kine.dircns.PosePoseCns_D (CollectionItem)
# 1 instances of CLSID {EA3AB345-F8A8-488D-826B-6943CFF9C604}
# dotXSIExportOptions (Property)
# 1 instances of CLSID {EA861F7A-D67C-11D2-88C9-00A024EE6238}
# Views (CollectionItemLegacy)
# 4 instances of CLSID {EA861F7B-D67C-11D2-88C9-00A024EE6238}
# Views.ViewA (CollectionItemLegacy)
# Views.ViewB (CollectionItemLegacy)
# Views.ViewC (CollectionItemLegacy)
# Views.ViewD (CollectionItemLegacy)
# 1 instances of CLSID {EC8D460F-40F1-439D-AE59-8F81AA2871F3}
# preferences.scripteditor (Property)
# 1 instances of CLSID {EE4D73A9-3962-45C1-86CB-77562467BB52}
# preferences.ViewCube (Property)
# 1 instances of CLSID {EE641152-A847-4F36-B5FD-FCA002F90634}
# PaintTool.FloodFillTemplate (CollectionItemLegacy)
# 1 instances of CLSID {F16DA201-13A2-11D3-B37A-00105A1E70DE}
# Scene.Sources (CollectionItemLegacy)
# 1 instances of CLSID {F16DA202-13A2-11D3-B37A-00105A1E70DE}
# Scene.Clips (CollectionItemLegacy)
# 6 instances of CLSID {F3705C30-5204-11D0-8298-00A0243E366B}
# light.light (Primitive)
# 1 instances of CLSID {F946644B-B42A-4063-B653-A0E884EA4D29}
# preferences.SceneDebugging (Property)
# 1 instances of CLSID {FCA78BFF-DFC2-4610-8455-FA5C9B980BB7}
# preferences.texture_editor (Property)
# 1 instances of CLSID {FD0EA020-390C-11D1-B0B3-00A024C79287}
# Scene.Layers (CollectionItemLegacy)
# 1 instances of CLSID {FF22E061-5CED-4ED1-B6F3-58FD451FFDE5}
# preferences.animation_editor (Property)
# 1034