a way to filter by cluster and emit from the polygon position
by renaud.bousquet
Filtering emissions by texture map
by Tekano

Lock Point
by myara

http://vimeo.com/groups/ice/videos/43978044
Smooth collision compound
by Angel 07

a way to filter by cluster and emit from the polygon position
by renaud.bousquet
Filtering emissions by texture map
by Tekano

Lock Point
by myara

http://vimeo.com/groups/ice/videos/43978044
Smooth collision compound
by Angel 07

Bending paper
by Ендукъ

K means clustering
by iamVFX

Softimage ICE CrowdFX – Intel Logo 10,000 Actors
retrieving edge indicies after slicing polygons, ICE Modeling
by Chris Chia

Hiding part of a geometry with ICE
by Angel Sanchez

Making of ICE Deep Sea Creature
Distance solver demo
Paper world making of
retrieving edge indicies after slicing polygons, ICE Modeling
Sebastian Kowalski

ICE: Switching geometry emitter
Peter Agg

ICE strand orientation
Rob Chapman

Slices to Pieces 1.3
by iamVFX

Softimage Wave Spectrum ICE Node Test Scene
ICE procedural feather
by Tim Marinov
Using a color attribute to display a texture in the viewport
by chuky

Trick to write the texture map in a color at vertice map with ice, and read it with a realtime shader
by chuky

Winding ICE compound
by Angel 07

Closest Point On a Point Cloud
by Sam Cuttriss

Tricks for cameras to get the steady cam feel
by Olivier Jeannel

Select Polygons Interactive
by iamVFX
Add Point and Repeat
by iamVFX

by xsisupport

Slice to pieces
by iamVFX

Softimage CrowdFX Introduction Webinar Recast
by Mark Schoennagel
slice to pieces
by iamVFX



ICE City Generation Preview 1
by Christian Gotzinger
http://vimeo.com/40777017
neat viewport particle lighting effects
by Tekano


we need a hero
by David Saber

Custom ICE Node GetSceneMaterials
by Nolan

procedural spider web tutorial in softimage ice
Softimage 2013, HQVP test
by Siddharth Bolurker
Masks in vertex colors
by p-diary

Partial Gator
by Nabe
Extrude and subdivide
by Chris_TC

Test if a point is inside, on the surface or outside.
by Daniel Brassard


Finding values in array
by iamVFX

Test distance between every Nth particles (XSI mailing list)
by Chris Marshall
Set the state id’s of the bigger particles to something different than the smaller ones.
Then use the setup in the jpeg, which basically uses the Get Neighbouring Particles by State compound, testing the distance between the big particles using the Cutoff Distance.
ICE: Rotating particle based on neighbors position?
by Fabricio Chamon
