Related discussion on the XSI list: Lagoa 2 materials/phases with polyganizer
CGSociety – 2010 Retrospective
Softimage 2011 Essentials Learning Videos
Autodesk – Autodesk Softimage Services & Support – Softimage 2011 Essentials Learning Videos
I’m late on this one.
Judging by the history of the Softimage wiki page, these videos went up on 19 Nov of last year 2010.
It’s a “collection of videos created by Digital Tutors introduces new users to the features of Sofimage 2011.”
XSI_UNSUPPORTED_METASL
Setting the XSI_UNSUPPORTED_METASL environment variable should enable the MSL parser, so MetaSL shaders will show up in the Preset Manager. I believe you have to re-register mentalray.dll too.
So, in a Softimage command prompt:
set XSI_UNSUPPORTED_METASL=1 cmdreg mentalray.dll xsi
I haven’t tested this myself, so no promises 😉
Windows Search makes me happy

I’ve been very happy with Windows Search since I upgraded to Windows 7. Just one click and I can search all my e-mail archives, as well the files and documents on my computer.
I have extensive Outlook e-mail archives, so the ability to search them all from one place has come in very handy. For example, an xsibase user recently posted about a problem creating submenus in Python. This jogged something in my memory, so I clicked the Windows Start button, typed in “menu AddItem”, and in a few minutes I had tracked down the answer (again).
And just this morning, I used Windows Search to track down some code snippet I had written five years ago and emailed to somebody.
Getting started with Windows Search
Windows search tips and tricks
Using a hidden parameter to store values
Here’s a simple self-installing property that shows how to use a “hidden” parameter to store a collection as a comma-separated string. I say the parameter is “hidden” because it is not shown on the property page (PPG).
function XSILoadPlugin( in_reg )
{
in_reg.Author = "blairs";
in_reg.Name = "SaveCollectionPlugin";
in_reg.Major = 1;
in_reg.Minor = 0;
in_reg.RegisterProperty("SaveCollection");
return true;
}
function XSIUnloadPlugin( in_reg )
{
var strPluginName;
strPluginName = in_reg.Name;
Application.LogMessage(strPluginName + " has been unloaded.",siVerbose);
return true;
}
function SaveCollection_Define( in_ctxt )
{
var oCustomProperty;
oCustomProperty = in_ctxt.Source;
// Used to store the list of passes as a comma-separated string
oCustomProperty.AddParameter2("Passes",siString,"",null,null,null,null,siClassifUnknown,siPersistable | siKeyable);
return true;
}
function SaveCollection_DefineLayout( in_ctxt )
{
var oLayout,oItem;
oLayout = in_ctxt.Source;
oLayout.Clear();
oLayout.AddButton("Set");
oLayout.AddButton("Get");
return true;
}
// Save a list of passes in the Passes parameter
function SaveCollection_Set_OnClicked( )
{
Application.LogMessage("SaveCollection_Test_OnClicked called",siVerbose);
PPG.Passes.Value = ActiveProject.ActiveScene.Passes.GetAsText();
}
// Get the list of passes from the Passes parameter
function SaveCollection_Get_OnClicked( )
{
Application.LogMessage("SaveCollection_Test_OnClicked called",siVerbose);
// Split the string into an array
var x = PPG.Passes.Value.split(",");
for ( var i = 0; i < x.length; i++ )
{
LogMessage( x[i] );
}
}
Autodesk Media & Entertainment Webcast Series: Autodesk Maya and Softimage Interoperability
The strange case of error 211005: timeout waiting for finished rectangles
In this case, Softimage 2010SP1 stopped rendering one day (but strangely, 7.5 and 2011 still worked). If you drew a render region, nothing would happen for a long time, and then you would get this error:
' ERROR : DISP 0.4 error 211005: timeout waiting for finished rectangles
If you tried to render a frame to file, you’d get the same error, and a truncated image file that couldn’t be read. The mental ray diagnostics looked like this:
' INFO : JOB 0.8 progr: 99.4% rendered on Example.8 ' INFO : JOB 0.9 progr: 99.7% rendered on Example.9 ' INFO : JOB 0.14 progr: 100.0% rendered on Example.14 ' ERROR : DISP 0.4 error 211005: timeout waiting for finished rectangles ' INFO : RC 0.4 info : rendering statistics ' INFO : RC 0.4 info : type number per eye ray ' INFO : RC 0.4 info : eye rays 32900 1.00 ' INFO : PHEN 0.4 progr: calling output shaders ' INFO : PHEN 0.4 progr: Writing image file 'C:\Softimage\Softimage_2010_SP1\Data\XSI_SAMPLES\Render_Pictures\Default_Pass_Main.1.pic' (Channel 'Main'). ' ERROR : DISP 0.4 error 211005: timeout waiting for finished rectangles ' INFO : RC 0.4 progr: rendering finished ' INFO : RC 0.4 info : wallclock 0:03:59.65 for rendering ' INFO : RC 0.4 info : allocated 17 MB, max resident 18 MB ' INFO : GAPM 0.4 info : triangle count (including retessellation) : 112 ' ERROR : 21000-REND-RenderPasses - Unspecified failure RenderPasses "Passes.Default_Pass", 1, 1, 1, siRenderVerbosityDefault Command failed, returned -2147467259
Softimage would stop responding shortly afterwards.
Eventually we tracked this down to a conflict with the OGRE Exporter.
We removed the exporter, and Softimage 2010 SP1 was able to render again. We then reinstalled the OGRE addon, and Softimage 2010 SP1 still rendered.
I suspected some sort of application conflict all along, but it took awhile to find the root cause of the problem.
Softimage 2011 Subscription Advantage Pack Hotfix 1
Softimage 2011 Subscription Advantage Pack Hotfix 1 (requires Subscription Center login)
This hotfix is really for people using Arnold. The fixed issues were blocking people from using Arnold with 2011.
Update: The 2011 SP1 version of the hotfix is here.