CHM version of Softimage 2012 User Guide


If you’re jonesing for the CHM version of the Softimage User Guide, it’s available as a documentation extra on the wiki.

Here’s the direct download link.

Softimage won’t use this version, but you can use it for your reading and browsing pleasure.

To open the CHM from scripting:

# Python
import subprocess
sCHM = "C:\\Users\\blairs\\Downloads\\xsidocs_2012\\xsidocs_2012.chm";
subprocess.Popen( "hh.exe " + sCHM )
// JScript
var oShell = new ActiveXObject("WScript.Shell");
var sCHM = "C:\\Users\\blairs\\Downloads\\xsidocs_2012\\xsidocs_2012.chm";
oShell.run( "hh.exe " + sCHM );
' VBScript
set oShell = CreateObject("WScript.Shell")
oShell.run "hh.exe C:\\Users\\blairs\\Downloads\\xsidocs_2012\\xsidocs_2012.chm" 

Bandai Namco Games uses Softimage for promotional videos of THE IDOLM@STER


This customer story was recently posted on the Japanese autodesk.com.

If, like me, you cannot read Japanese, here’s the Google page translation.

“Bandai Namco Games” used Softimage for creating promotion videos of / THE IDOLM@STER.

Softimage was used to create nifty effects in PV and it was also used for animating in-game cameras to capture idols. All the characters and most of other area works were done in Maya in this game at Bandai Namco.

Anyway, be ready for a unique Japanese culture!

via http://www.autodesk.co.jp/adsk/servlet/item?id=16307549&siteID=1169823