Here’s a couple of forum/list posts that show when to use XSI_EMULATE_OPENGL:
- XSI – Graphics error, any idea? on the CGTalk Softimage forum
- Selection Lag on the XSI list
Here’s a couple of forum/list posts that show when to use XSI_EMULATE_OPENGL:
If you use a registry cleaner, you’re going to have to run runonce.bat to repair your Softimage installation.
Registry cleaners are well-known for messing up Softimage.
Courtesy of Mr Jeff Wilson, some tips on attaching Face Robot heads to characters:
“There are a few ways to go about it, depending on the pipeline that you are in.
If you just want to get the end result from Face Robot onto your character and are rendering frames, then the simplest way is to cache the face meshes from FR and bring those caches into your scene file containing the skeleton. This is the most accurate method for getting the animation across. FR ships with Point Oven, but we always used the KP_PointCache plugins from Kai Wolter in production. Kai’s tools write to the PC2 format which both Max and Maya understand. And they are free.
Actually, no, it doesn’t. Not by default.
You should select the LMTOOLS ignores license path environment variables check box (it’s on the Service/License File tab of LMTOOLS). This prevents LMTOOLS from reading license server information from the ADSKFLEX_LICENSE_FILE key in the registry.
Letting LMTOOLS read license info from the environment can cause a number of problems:
If the Number of samples is set to 0 for the XSIAmbientOcclusion shader, Softimage 2010 memory usage will go through the roof as soon as Softimage has to render. This didn’t happen in 7.5, so it’s easy to load up an existing scene, open the Material Manager or Render Tree, and then see Softimage hang up while rendering a shaderball. That’s how this issue was originally discovered.
On a related note, here’s a JScript snippet that shows how to find all the XSIAmbientOcclusion shaders and check the samples values.
// XSIAmbientOcclusion Class ID
var sClassID = "{FF66A9F8-BB42-480D-834D-BC5FC6E3AD23}"
var oColl = FindObjects( null, sClassID ) ;
oEnum = new Enumerator( oColl ) ;
for (;!oEnum.atEnd();oEnum.moveNext() )
{
var oAOShader = oEnum.item() ;
LogMessage( oAOShader.Parameters("samples").Value );
// LogMessage( oAOShader.samples.Value );
}
When you install Softimage and the license server on the same Vista or Windows 7 computer, you’ll get the “no interactive network license available” error unless you do one of the following:
Use the IPv4 address, not the computer name, to specify the location of the license server
-or-
Install the IPv6 update for the Autodesk Network License Manager.
By default, on Vista and Windows 7, IPv6 is enabled, and when IPv6 is enabled Softimage cannot use the computer name to connect to the license server. This happens only when Softimage and the license server are on the same computer.
A Softimage 7.5 user was getting this error at startup. The fix? Rename the User folder.
Yet another weird error fixed by one of the two old chestnuts of troubleshooting: 1) renaming the User folder, and 2) running runonce.bat.
I don’t know about you, but I had trouble finding these pages:
See http://www.resources.autodesk.com/med/Autodesk_Softimage_Promotion
From the FAQ, here are some details:
From February 1, 2009 through January 15, 2010, Softimge XSI customers will have the option to migrate their existing products to the then current Autodesk Softimage products at 50% off SRP when purchased with Autodesk Subscription.
All migration purchases will be fulfilled with Autodesk network products. If standalone licenses are desired, a request to downgrade to standalone licenses should be noted on the order.
When you use the -processing flag, you can ignore the “Unknown flag” warning. As long as you see “License information: using [Processing]”, you know that xsibatch is using one of the unlimited processing licenses.
C:\Softimage\Softimage_2010_x64\Application\bin>xsibatch -processing-script hello.js
=======================================================
Autodesk Softimage 8.0.201.0
=======================================================
License information: using [Processing]
COMMAND: -processing -script hello.js
WARNING - Unknown flag (ignored) : -processing
# INFO : Hello World