UPDATE: In the comments, Vladimir suggests a better way to do this: use the scntoc. That way, the scene will always open at frame 1.
Use a text editor to add Application.SetValue(“PlayControl.Current”, 1) to the onload script. This script will run when you open the scene, and move the timeline pointer back to frame 1 to avoid the re-simulation.
<PostLoadScript> <Language>Python</Language> <Function>postLoad</Function> <Script_Content> <![CDATA[ Application.SetValue("PlayControl.Current", 1) ]]></Script_Content> </PostLoadScript>
After you save the scene, Softimage will write out the scntoc without the CDATA section (Softimage will replace special characters like < and ” with entities).
<PostLoadScript> <Language>Python</Language> <Function></Function> <Script_Content> Application.SetValue("PlayControl.Current", 1)</Script_Content> </PostLoadScript>
So you have a heavy simulation, and you saved the scene with the timeline pointer at frame 1000. Now when you open the scene, you have to sit and wait while the scene re-simulates.
You can fix this by using xsibatch to move the timeline pointer back to frame 1.
It’s probably a good idea to save heavy sim scenes with the timeline pointer at frame 1 😉
- Save this JScript in a .js file.
var sScene = "C:\\Users\\blairs\\Support\\Scenes\\Test.scn" OpenScene(sScene, null, null); SetValue("PlayControl.Current", 1, null); SaveScene();
- In a command prompt, use xsibatch -processing -script to run the script:
xsibatch -processing -script C:\Users\blairs\Documents\resetPlayControlCurrent.js
Now you can open your scene without it resimulating.