As Arnold standins…

The Arnold procedural node can load Arnold Scene Source (ASS), Wavefront Obj (OBJ, OBJ.GZ), and Stanford Geometry (PLY), as well as DLLs/SOs.
The swirl is a PLY file I downloaded from http://www.3dvia.com/
As Arnold standins…

The Arnold procedural node can load Arnold Scene Source (ASS), Wavefront Obj (OBJ, OBJ.GZ), and Stanford Geometry (PLY), as well as DLLs/SOs.
The swirl is a PLY file I downloaded from http://www.3dvia.com/
Get Closest Location on self, in a cluster
by Vladimir

Softimage Tip: Selecting Components by Projection Selection
by Studio Gohde

emTools 1.93 – New Stuff and Liquid Particle Shaper
Teahouse
by milanvasek

And here’s a few unposted ones from the previous weeks:
Volume of a grid
by gustavoeb

Rendering Golaem crowds with Arnold and Softimage

Forester Walkthrough
https://vimeo.com/88423962
Up until late 2008, Softimage wasn’t the name of a software product. It was a company with its own unique history, culture, and mythology. For many of us who worked there, it was a special time and place, and a lot of it happened in this building in Montreal.

https://flic.kr/p/5HnK3k
None, not for the render farm itself. You just need Arnold licenses for the render nodes. You need Softimage licenses for artist workstations; on the render nodes, you’ll be using xsibatch -processing -render to render (and -processing doesn’t take a Batch license for third-party renderers).
You wouldn’t need Maya Batch licenses for Arnold render nodes either. The Maya render/mayabatch command line tools won’t take a Batch license for third-party renderers either.
A short clip from a Sumatra (codename) product demo at SIGGRAPH 2000
https://vimeo.com/88434956
Looks like MarkS to me

Softimage est entré dans l’imaginaire collectif québécois en 1994 quand le fondateur Daniel Langlois a vendu son entreprise à Microsoft pour environ 130 millions US.
PHOTO ROBERT MAILLOUX, ARCHIVES LA PRESSE
Dernière version de Softimage: «la fin d’une époque» — La Presse
L’un des plus forts symboles de succès de l’industrie québécoise des technologies, Softimage, n’existera plus. L’entreprise américaine Autodesk, qui en est maintenant propriétaire, a annoncé que la prochaine version du logiciel Softimage, qui doit paraître le 14 avril, sera la dernière.
Here’s a question from the Softimage mailing list, and what I would have answered (I didn’t answer, and I didn’t peek at the other answers either).
Given a 100×100 Grid point cloud, how would you do something to the following subsets of points?
[0,5,10, … 595] and [1000,5,10, … 1595]
For something like that, modulo is an obvious way to do it:

Contrast the above with this nicer tree
Here’s [a cruder?] approach using linearly interpolated arrays:

See also this for some compounds.
Softimage last release announcement
We regret to inform you that the upcoming 2015 release will be the last one for Autodesk® Softimage®…
Domemaster3D for Softimage Updated
By Andrew Hazelden

Strand colors to particle colors
by Tekano

making a simple tensionmap in ICE
Asteroid Belt the Old School way
https://vimeo.com/86464710