Friday Flashback #39

Code names for Softimage release through the years.
Thanks to Luc-Eric for the suggestion and the information.

“When all you have is a hammer, everything looks like a nail.”

Hubble (reference models), Big Bang (handling large number of objects), Spliff (new shader IDE authoring environment) were projects that were developed independently of any release and then merged into a release when they were ready.

Moondust was the node-based particles project that grew into ICE.

Stardust and Apollo were projects that never came to fruition or were folded into other work.

Text version of the codename listing:
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