Scene Search – searching for objects by type

In this video, I take a look at how to use Search for type to find objects based on their type. For example, you can find all models by searching for “#model”, or all polygon meshes by searching for “polymsh”.

I also show how to use the Scene Explorer to find the type of an object.

Note: You can’t use the “ICETree” type to find all ICETree operators, that was a disappointment.