In this video, I take a look at how to offset ICE simulations, and I look into the role of the Simulation Environment.
- Use the Limit by Time Range node to control when a simulation (emission) is active.
- When you create a simulated ICE tree, it is added to the current simulation environment.
- Models don’t include the simulation environment.
- Merged scenes usually bring in their own simulation environment, which doesn’t always match the number of frames in the current scene.