From Carbine Studios (a Softimage customer), here’s the WildStar™ trialer. Cinematics by Blur (Softimage for rigging/animation/effects and 3ds Max for rendering/other effects).
From Carbine Studios (a Softimage customer), here’s the WildStar™ trialer. Cinematics by Blur (Softimage for rigging/animation/effects and 3ds Max for rendering/other effects).
A look at how scaling, rotation, and translation (SRT) are stored in a transformation matrix.
I’m not trying to steal anyone’s thunder, just wanted to post something of my own on the subject.
Hat tip to David Wigforss for publishing his series of kinematic tuts.