Autodesk Announces Subscription Advantage Packs for 2012 Entertainment Software


via Autodesk Announces Subscription Advantage Packs for 2012 Entertainment Software

The Subscription Advantage Pack for Autodesk Softimage 2012 software delivers practical production tools to Softimage artists and technical directors. The Advantage Pack provides:

  • New modeling and selection tools that greatly improve productivity and ease of use
  • New options for ICE (Interactive Creative Environment) rigid body dynamics that enhance the simulation toolset
  • Extended SDK access that provides greater control over customization

PS: New options for ICE RBD = Bullet

Finding the .fx file for a realtime shader


To get the .fx file for a realtime shader (RTShader), you go through the ShaderDef:

// Given a render tree node (shader), get the .fx file
var o = Dictionary.GetObject( "Sources.Materials.DefaultLib.Scene_Material.MrWiggle1" );
LogMessage( o.ShaderDef.DefinitionPath );


// Given a progID, get the .fx file
var sd = Application.GetShaderDef( "HLSLParser.MrWiggle.1.0" );
LogMessage( sd.DefinitionPath );

// INFO : C:\Program Files\Autodesk\Softimage 2012 SP1\Application\phenolib\HLSL\MrWiggle.fx
// INFO : C:\Program Files\Autodesk\Softimage 2012 SP1\Application\phenolib\HLSL\MrWiggle.fx

Back from vacation


Well, I’m back in the game after a relaxing week off. Biked, relaxed, hung out on the back porch with a cold beer …

Riding a bike in Montreal is a lot more fun than driving a car these days.
A collage of photos from one of my rides out in the west end of the Montreal island:

Driving in Montreal (aka coney island)